XR Central | Design Task

3D Asset Creation

3D Asset Creation

3D Asset Creation

Overview

Overview

Overview

The purpose of this art test is to evaluate the intern's technical and artistic skills in 3D modeling, texturing, and asset creation for games. The intern should demonstrate a clear understanding of how to create high-quality assets for real-time environments, as well as the ability to work within the constraints and guidelines typically found in the gaming industry.

Approach

Approach

Approach

I created a low-poly 3D model in Autodesk Maya, ensuring an optimized topology for real-time use. After completing the UV unwrapping in Maya, I imported the model into Substance Painter for PBR texturing, maintaining industry standards for game-ready assets.

3D Modelling

Install the plugin and convert your designs to a responsive site.

UV Unwrap

Install the plugin and convert your designs to a responsive site.

CG Texturing

Install the plugin and convert your designs to a responsive site.

Renders

Renders

Renders

XR.io

Hi, I’m Juben Basumatay, currently pursuing my Master’s in XR Design at IIT Jodhpur.

Links